The community is the heart of everything we do and here you can visit topics for general chat, support, deck building ideas, suggestions and trade discussions. You can even search for one of our members or check your chart success.
#1: 2019-07-16 19:07:49
wslion level20+
Event • Flash
Remove target creature from your opponent and all cards attached to it. Put this creature back into play under your control, along with its attachments, as if it was just deployed.
"We have to distrust each other. It is our only defence against betrayal." - Tennessee Williams
What is better than removing a creature between you and victory?
Taking control over it for turn, or even better permanently like this card dos. Its costly but its a joker in the end game all decks should have 2 to secure the victory. (unless you play farm rush)
Battering Ram
A weapon straight out of batman's repertoire. This nifty little gadget will constantly deal dmg to your opponent's cap, and the more creatures you have deployed, the bigger the punch. I really wish this attachment was a neutral one, because it would definitely be included into all of my decks