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MIDNIGHT BAZAAR
(REVIEWS)
#1: 2019-06-26 22:52:19
wslion
Midnight Bazaar
1
Event • Gambit
All players shuffle their hands back into their Library and draw seven new cards.
"We went there to wish him Happy Birthday and he ended up selling us things we didn't need!"
1 Mana(Resource) for 7 cars? what deck should not have 4 peace of this?
Answer, every deck should have 4 of this
Be sure to play it in the opponents draw step, first turn, to ruin his "Mulligan" and you have card advantage at worst.
That is if your deck cant win with 7 cards on the spot :D
Its powerful with rush decks, combo decks.
Downside the opponent draws 7 cards to so? (if you win in this turn it matters little.)
Best card of the game by far.
Jhorlar
These make great cheap 'walls'. The Jhorlar may not be the best fighter in your deck but their high health and Shroud make them difficult to get rid of. Every Slarv deck needs at least a couple of these.
Road Warriors
Ahh Raid. If left unchecked Raid wins the game before it starts.
Ahh Hypnotic Specter (Mtg) one of my faw black card comes into mind. This game here is Human Outrider, than Ratmen Pack, a Raider with a Tutor(search on a stick). And now this. "love it"
Why is Raid a super strong ability(and why I love it)? Because it can remove the thing enemy will take this creature out and constantly creating card disadvantage for the opponent. This card for 3 mana 4 hp, and all control decks other nightmare besides Raid, Haste(sure to hit once) or Haste in other words "Fear me, prepare or die"
This awesome card has 2 things a control or combo deck hate most.
 I recommand this card to all Imperium decks, it also has too good stats.