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ARDHAMMA
(REVIEWS)
#1: 2019-06-03 15:18:50
Amwriter
Ardhamma
2
Pwr3
Att4
Def2
Hit3
Creature • Draga
When Ardhamma comes into play, deal one point of damage to all other creatures that are locked.
An Ardhammer will enter the fray with its long barbed tail thrashing around furiously
For 2 res you get a mid range creature, good att, and in the early game it can help deal with rush creatures....put two out at once and you can smash a few rush decks.
Tax Wizard
This is my favorite card thus far. seeing how resources is the bread and butter of this game, and having a creature that can give you +3 of it in a blink of an eye,  with a small cost of capital, makes him a very valuable part in any deck. I highly recommend to add him in any deck format
Crimson Crawler
In my opinion this is the best Siege creature out there. With the latest update most Territories only have 2-4 HP. 4 Pwr will easily kill most of them.
Also Shadow makes it possible to sneak to the Territory you want to get rid of!
And if it gets blocked it will hit the enemy creature with a high chance, cause of the 6 Atk!
So as an offensive unit this is a 6/5 stars, but it won't live very long, when you use it as a Blocker.
Maybe hard to get, because you need to hunt the Achievements, but once you got 4 copies, go for the Keb-rush!