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All the latest news and updates for Ravaged Worlds

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8 days ago by awol_lsd level30+
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37 days ago by Gaeokerena level20+
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New Site Design POPULAR
42 days ago by McHuberts level40+
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43 days ago by awol_lsd level30+
3
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44 days ago by Gaeokerena level20+
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56 days ago by wslion level20+
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78 days ago by awol_lsd level30+
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79 days ago by awol_lsd level30+
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80 days ago by Gaeokerena level20+
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82 days ago by wslion level20+
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More Coins? POPULAR
85 days ago by wslion level20+
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109 days ago by awol_lsd level30+
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115 days ago by wslion level20+
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125 days ago by Gaeokerena level20+
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Hand Grenade
If one gets this card early, it somewhat functions as a removal option for weaker monsters that may have some annoying stats you want gone.  However, as the text suggests, this is not a removal card.  This is a card that inflicts 5 damage to a creature.  Threats that you may want gone can easily survive a hit from this grenade, and can still be a problem card, especially if it could regenerate by whatever method.  It's more worth it to make the room and spend an extra resource for fatal blow for 4 resources.  Or Imperial assassin and it's assassination effect.

but still, if you happen to get this card early, it can still function as a removal card, until decks start getting more advanced from players or bots.  Then it's time to look at other options.  
Supply Tunnels
I'm pretty sure I personally love this card for the same reason other folks dislike it. When this card pays of, it really pays off, but when it doesn't? That's a sad first turn for you, Charlie Brown... But, like... When it does though.